Oct 5 2017
Many thanks to GGIG for this awesome video review:
May 6 2017
Shakey’s Escape is now live. After years of hard work the day has finally arrived. Thank you to everyone who helped Shakey along the way, I appreciate all of your support. Without further ado, here is Shakey’s Escape:
To get Shakey’s Escape click here!
Apr 19 2017
Three rounds of beta have now been completed. All of the bugs have been tracked down and squashed. Thanks to everyone who helped out and provided some really good advice on how to improve the gameplay. We are ready for launch on May 6th!
Feb 16 2017
New characters, animations, a brand new leader board independent of Google Play and Game Center (because who want’s to sign in right?) and heaps of game play improvements. Beta is really really close, only thing standing in the way now is a whole bunch of animation sequences.
Aug 7 2016
The environment for Level 6 has been modeled. Lots of cool stuff is going to happen here. Next week I will start to texture everything up and then get stuck into the mechanics.
Also on a side note. Street Skater surpassed 200 000 plays last Thursday!
Jul 14 2016
Level 5 has been well underway these past 2 weeks. A change from the mechanics that dominated the last 4 levels. This will ensure that the player is rewarded for getting this far into Shakey’s Escape and that fun always comes first. This screenshot will give you a hint of what level 5 is about: